I suppose I’ll change tactics and begin with the surface of the game: For a PS4 game, the graphics are remarkably lackluster. After constructing the nicest-looking, ugly sun elf the customization options could muster, I set foot into Neverwinter to slay things. ![]() ![]() It’s also ostensibly free-to-play, a system I approach with significant trepidation given the often negative connotations associated with it. Released in the middle of July, it represented the console version to the Dungeons & Dragons MMO on PC. Now, 12 years later, I was asked to give Neverwinter a go on the Playstation 4.
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